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Emulator for Warhammer Online

active 2025-09-192026-04-19 (UTC)

Complete coverage26,328 / 26,328 hourly files (100%) · 2 absent upstream2023-08-152026-08-15 (UTC)
Events
194
Pushes
64
Pull requests
23
Issues
0
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 213 days from 2025-09-19 to 2026-04-19. Pushes: 64 total, peak 10 in a day. Pull requests: 23 total, peak 5 in a day. Issues: 0 total, peak 0 in a day. Comments: 73 total, peak 21 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
Copilot89211248
twgraham77431111
github-actions[bot]140014

Recent activity

Latest issues, pull requests and releases

  • Issue comment#31github-actions[bot]2026-04-12 12:52
    feat: Refactor code structure for readability and maintainability
  • Issue comment#28github-actions[bot]2026-04-02 00:42
    Revise documentation structure
  • Pull request#28twgraham2026-04-02 00:39
  • Issue comment#26github-actions[bot]2026-03-31 05:12
    refactor: Packet serialization - Implement serialization rules for better serializer extensibility and maintenance
  • Pull request#25twgraham2026-03-30 05:49
  • Issue comment#25github-actions[bot]2026-03-30 05:08
    feat: Player inventory initialization
  • Issue comment#24twgraham2026-03-29 22:42
    [WIP] Refactor source generator for easier custom serializer rules
  • Pull request#24Copilot2026-03-29 22:25
  • Pull request#24Copilot2026-03-29 22:25
  • Pull request#23twgraham2026-03-29 09:38
  • Issue comment#23github-actions[bot]2026-03-28 22:57
    feat: Player ability initialization
  • Issue comment#23github-actions[bot]2026-03-28 22:46
    feat: Player ability initialization
  • Issue comment#23github-actions[bot]2026-03-25 23:43
    feat: Player ability initialization
  • Pull request#23twgraham2026-03-25 23:28
  • Issue comment#22github-actions[bot]2026-03-24 23:14
    Add documentation for World Server V2 architecture
  • Issue comment#20github-actions[bot]2026-03-24 22:59
    feat: Combat and ability engine
  • Pull request#19Copilot2026-03-22 21:54
  • Pull request#16twgraham2026-03-17 04:42
  • Issue comment#15github-actions[bot]2026-02-17 00:11
    feat: World RPC
  • Pull request#15twgraham2026-02-15 04:56
  • Pull request#8twgraham2026-02-14 11:09
  • Issue comment#8Copilot2026-02-13 10:39
    refactor: PacketHandler and NetworkManager infrastructure
  • Issue comment#8github-actions[bot]2026-02-13 06:16
    refactor: PacketHandler and NetworkManager infrastructure
  • Pull request#13Copilot2026-02-13 05:59
  • Pull request#13Copilot2026-02-13 05:59

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.