Provides functions for ranged swing timer and haste calculations for Project Epoch server. Intended for WeakAuras integration.
active 2024-04-24 → 2025-09-20 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 515 days from 2024-04-24 to 2025-09-20. Pushes: 26 total, peak 10 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 9 total, peak 4 in a day. Comments: 9 total, peak 5 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue comment#7Orri952025-08-11 14:39LDST:IsCastingAutoShot() not working when a spell (steady shot) is queued after it
- Issue comment#7uffefl2025-08-11 14:36LDST:IsCastingAutoShot() not working when a spell (steady shot) is queued after it
- Issue#7Orri952025-08-11 14:11LDST:IsCastingAutoShot() not working when a spell (steady shot) is queued after it
- Releaseuffefl2024-05-06 20:26v0.6
- Issue#6uffefl2024-05-06 20:04Movement detection does not detect jumping in place
- Issue comment#6uffefl2024-05-06 19:58Movement detection does not detect jumping in place
- Issue comment#6uffefl2024-05-06 17:52Movement detection does not detect jumping in place
- Issue comment#6uffefl2024-05-06 17:44Movement detection does not detect jumping in place
- Issue comment#6uffefl2024-05-06 17:38Movement detection does not detect jumping in place
- Issue comment#6uffefl2024-05-06 17:30Movement detection does not detect jumping in place
- Issue#6uffefl2024-05-06 17:26Movement detection does not detect jumping in place
- Issue#5uffefl2024-05-06 17:23Known issue needs help: Very rarely the auto shot cast or even the entire thing will stop showing until you stop and restart attack
- Issue#4uffefl2024-05-06 17:16Project Epoch workaround for cast times for hunter spells
- Releaseuffefl2024-05-06 16:37v0.5
- Releaseuffefl2024-04-26 11:57v0.4
- Issue comment#3uffefl2024-04-26 11:54Wrong clipping reported when switching targets
- Issue#3uffefl2024-04-26 11:54Wrong clipping reported when switching targets
- Issue comment#2uffefl2024-04-24 22:37Does not report clipping from line-of-sight blockers
- Issue#2uffefl2024-04-24 22:36Does not report clipping from line-of-sight blockers
- Issue#2uffefl2024-04-24 22:26Does not report clipping from line-of-sight blockers
- Issue#1uffefl2024-04-24 22:18"not in line of sight" error bugs the addon
- Releaseuffefl2024-04-24 21:29v0.2
- Releaseuffefl2024-04-24 21:22v0.2
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.