active 2024-11-20 → 2024-11-27 (UTC)
Complete coverage26,520 / 26,520 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-08-23 (UTC)
Events
25
Pushes
6
Pull requests
0
Issues
16
Stars
0
Forks
0
Activity over time
Daily event counts in the loaded window
Line chart, 8 days from 2024-11-20 to 2024-11-27. Pushes: 6 total, peak 2 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 16 total, peak 6 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| craigiswayne | 22 | 6 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#17craigiswayne2024-11-27 16:06Upload videos to imagekit
- Issue#16craigiswayne2024-11-26 13:08Remove Splashscreen from game edit page
- Issue#15craigiswayne2024-11-26 12:26ImageKit Helper to show specific size images
- Issue#14craigiswayne2024-11-26 12:06Cannot Delete Reels
- Issue#13craigiswayne2024-11-26 10:38coming Soon image hardcoded conditionally
- Issue#12craigiswayne2024-11-25 18:29Menu game thumbnails to use image transformations for small widths
- Issue#11craigiswayne2024-11-25 14:23Move demos to dev server
- Issue#2craigiswayne2024-11-25 09:28Sort games by live, coming soon, then in development and in those groups, alphabetically
- Issue#10craigiswayne2024-11-24 09:42Logging with AWS Cloud Watch
- Issue#9craigiswayne2024-11-24 09:35Microsoft Logins
- Issue#8craigiswayne2024-11-22 17:55Google search analytics on the site
- Issue#7craigiswayne2024-11-22 17:50All external CSS to be referencing CDNs
- Issue#6craigiswayne2024-11-22 17:50All JS to be referencing CDNs
- Issue#4craigiswayne2024-11-22 17:12App Deploy working with docker
- Issue#3craigiswayne2024-11-22 16:27image references are case sensitive
- Issue#2craigiswayne2024-11-22 15:45Sort games by live, coming soon, then in development and in those groups, alphabetically
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.