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EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.

active 2025-01-182026-06-13 (UTC)

Partial coverage12,275 / 13,981 hourly files (88%) · 2 absent upstream · 1,701 failed, retryable2025-01-052026-08-11 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
165
Pushes
18
Pull requests
6
Issues
27
Stars
57
Forks
9

Activity over time

Daily event counts in the loaded window

Line chart, 512 days from 2025-01-18 to 2026-06-13. Pushes: 18 total, peak 2 in a day. Pull requests: 6 total, peak 1 in a day. Issues: 27 total, peak 4 in a day. Comments: 35 total, peak 4 in a day. Stars: 57 total, peak 3 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue#72v0lt132026-03-08 21:55
    Cannot open the "EditorAttributes" project settings
  • Issue comment#72v0lt132026-03-08 21:55
    Cannot open the "EditorAttributes" project settings
  • Issue#72AskMeAgain2026-03-08 19:49
    Cannot open the "EditorAttributes" project settings
  • Issue comment#70thibouf2026-02-26 09:56
    Allow to target a collection element in ValidateAttribute
  • Issue comment#70thibouf2026-02-26 08:44
    Allow to target a collection element in ValidateAttribute
  • Issue comment#68v0lt132026-02-25 17:31
    Validate do not works well with List<>
  • Issue comment#62YoannAlbyon2026-02-24 09:28
    [BUG] Conditional attribute throws error when using nested property
  • Issue#62v0lt132026-02-23 21:36
    [BUG] Conditional attribute throws error when using nested property
  • Releasev0lt132026-02-23 21:36
    EditorAttributes v3.0.1
  • Pull request#67Danny-vD2026-02-21 10:55
  • Issue comment#65v0lt132026-02-20 19:54
    Add RequiresConstantRepaintAttribute
  • Pull request#67Danny-vD2026-02-20 09:38
  • Issue comment#65nomoon2026-02-17 23:36
    Add RequiresConstantRepaintAttribute
  • Issue comment#58nomoon2026-01-27 03:59
    [Dropdown] with Dictionary doesn't seem to work with non-string values.
  • Issue#58nomoon2026-01-27 03:44
    [Dropdown] with Dictionary doesn't seem to work with non-string values.
  • Issue#55v0lt132026-01-11 22:32
    Why doesn’t the [Button] attribute support the UnityEngine.Vector2 type?
  • Issue#49v0lt132026-01-11 22:32
    ArgumentNullException occures when button has enum parameter
  • Issue#56v0lt132026-01-09 21:31
    Validator - Some kind of deprecated component attribute
  • Issue#56BeefyAndTheDucks2026-01-09 21:16
    Validator - Some kind of deprecated component attribute
  • Issue comment#53ThisSome12025-12-24 06:32
    [Feature Request] Add LayerDropDown
  • Issue comment#54v0lt132025-12-23 12:35
    Redundant attribute needed for Group attributes.
  • Issue#54ThisSome12025-12-23 11:39
    Redundant attribute needed for Group attributes.
  • Issue#51quangamedev2025-12-13 05:21
    Conditional Attributes (Show/EnableField) does not work with ButtonField
  • Issue#49lolomap2025-12-11 09:04
    ArgumentNullException occures when button has enum parameter
  • Releasev0lt132025-10-18 16:50
    EditorAttributes v2.9.2

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 57 stars here means stars gained during the window, not the repo's star count.