varunsingh3000/Self-Driving-Car-Simulation-using-Genetic-Algorithm-in-Unity-3D
View on GitHub ↗Related repositories →In this project we have trained an evolving Neural network by using Genetic Algorithms in Unity Game Engine using the ML-agents provided by them. By repeated simulation of the agent in the environment, using this we have created an agent which learns unique features from the environment based on its input and generates a forecast pe
active 2023-12-12 → 2024-10-20 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 314 days from 2023-12-12 to 2024-10-20. Pushes: 1 total, peak 1 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 3 total, peak 1 in a day. Comments: 1 total, peak 1 in a day. Stars: 2 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| varunsingh3000 | 4 | 1 | 0 | 1 |
| echads | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#1varunsingh30002023-12-14 19:07Self-Driving-Car-Simulation-using-Genetic-Algorithm-in-Unity-3D-images
- Issue comment#2varunsingh30002023-12-13 10:15Any license?
- Issue#2varunsingh30002023-12-13 10:15Any license?
- Issue#2echads2023-12-12 02:32Any license?
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.