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An open-source terrain renderer using the Celeritas Core API

active 2025-09-202026-05-11 (UTC)

Complete coverage26,421 / 26,421 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
111
Pushes
22
Pull requests
1
Issues
23
Stars
9
Forks
3

Activity over time

Daily event counts in the loaded window

Line chart, 234 days from 2025-09-20 to 2026-05-11. Pushes: 22 total, peak 4 in a day. Pull requests: 1 total, peak 1 in a day. Issues: 23 total, peak 3 in a day. Comments: 32 total, peak 7 in a day. Stars: 9 total, peak 5 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#42Norsyd2026-05-11 09:27
    [Issue]: Chunks outside the camera frustum get culled too aggressively.
  • Issue comment#31Charsy892026-04-25 14:58
    [Issue]: Black spots when "B:TerrainRendering" is enabled
  • Releasegithub-actions[bot]2026-03-24 18:35
  • Releasegithub-actions[bot]2026-03-24 00:16
  • Issue#35brandyyn2026-01-18 00:18
    nice culling
  • Issue#34TheMCSpacePro2026-01-05 22:09
    [Issue]: Crash with Liteloader (even if Liteloaderloader is installed)
  • Issue#33Twilight22025-12-28 16:41
    [Issue]: Crash with j8 version
  • Issue#32yakan292025-12-22 18:25
    [Issue]: Can't download required library files.
  • Releasegithub-actions[bot]2025-12-20 17:56
  • Issue comment#29thanasishadow2025-12-13 11:51
    [Issue]: Going above Y:125 causes fog to cover the entire screen (UI included)
  • Issue#30SmearyThrower2025-12-08 11:08
    [Enhancement]: Adjustable up to 32 chunks Render Distance in the deafult UI
  • Issue comment#24SmearyThrower2025-12-08 10:43
    [Enhancement]: Single jar for both java 21 and java 8
  • Issue comment#29thanasishadow2025-12-04 08:23
    [Issue]: Going above Y:125 causes fog to cover the entire screen (UI included)
  • Releasegithub-actions[bot]2025-12-02 14:22
  • Issue comment#23Vennntox2025-11-30 02:13
    [Issue]: MatterOverdrive Visual Bug
  • Issue#23basdxz2025-11-29 19:03
    [Issue]: MatterOverdrive Visual Bug
  • Issue#25basdxz2025-11-29 19:03
    [Enhancement]: Multi-World Rendering
  • Issue comment#19basdxz2025-11-29 18:57
    [Issue]: Visual Bug with Mineshot's Dynamic Camera
  • Releasegithub-actions[bot]2025-11-29 18:55
  • Releasegithub-actions[bot]2025-11-29 18:55
  • Issue comment#23basdxz2025-11-29 17:16
    [Issue]: MatterOverdrive Visual Bug
  • Issue comment#24basdxz2025-11-29 16:51
    [Enhancement]: Single jar for both java 21 and java 8
  • Issue#23Vennntox2025-11-28 22:15
    [Issue]: MatterOverdrive Visual Bug
  • Issue comment#21basdxz2025-11-24 17:38
    [Issue]: beddium removes transparency from jewelrycraft 2 crystals
  • Issue#21basdxz2025-11-24 17:36
    [Issue]: beddium removes transparency from jewelrycraft 2 crystals

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 9 stars here means stars gained during the window, not the repo's star count.