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active 2026-03-012026-05-19 (UTC)

Complete coverage26,565 / 26,565 hourly files (100%) · 2 absent upstream2023-08-152026-08-25 (UTC)
Events
22
Pushes
0
Pull requests
0
Issues
16
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 80 days from 2026-03-01 to 2026-05-19. Pushes: 0 total, peak 0 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 16 total, peak 3 in a day. Comments: 6 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Issue comment#18Surepart2026-05-19 01:20
    [Bug]: Right-clicking cancels the sprint if you're not holding a gun
  • Issue#34JollyBeany2026-05-18 06:14
    [Bug]: Crosshair + Screen forced downwards after releasing attack on automatic weapon
  • Issue comment#29evge4812026-04-26 13:21
    [Bug]: Bug with Sable(library) compatibility
  • Issue#29gorkiril2008-maker2026-04-26 10:47
    [Bug]: Bug with Sable(library) compatibility
  • Issue#29gorkiril2008-maker2026-04-26 10:47
    [Bug]: Bug with Sable(library) compatibility
  • Issue#29gorkiril2008-maker2026-04-26 10:47
    [Bug]: Bug with Sable(library) compatibility
  • Issue comment#29kolisnichenko28282026-04-26 03:22
    [Bug]: Bug with Sable(library) compatibility
  • Issue#22chuanqnqc2026-04-18 02:21
    [Bug]: Blood hit sound plays when shooting item frames and boats regardless of blood effect setting
  • Issue#22chuanqnqc2026-04-18 02:21
    [Bug]: Blood hit sound plays when shooting item frames and boats regardless of blood effect setting
  • Issue#16Lordnerdious2026-04-16 01:36
    [Bug]: Gore SFX still playing on hit when gore is disabled in config
  • Issue#19vic4games2026-04-15 00:42
    [Bug]: hand animation exception
  • Issue comment#19vic4games2026-04-15 00:42
    [Bug]: hand animation exception
  • Issue#21QianYI-Yan2026-04-14 20:49
    [Compat]: "Weapon Printer" is not compatible with "Ramixin/VisibleTraders-Fabric"
  • Issue#18elcrememechxdxd2026-04-14 06:28
    [Bug]: Right-clicking cancels the sprint if you're not holding a gun
  • Issue#16Lordnerdious2026-04-13 03:01
    [Bug]: Gore SFX still playing on hit when gore is disabled in config
  • Issue comment#3TheScepticBlock2026-04-08 03:54
    [Bug]: Glowing parts appear pitch black without shaders
  • Issue#6aujwalkin2026-03-29 11:07
    [Compat]: Scopes visually break with Confluence and ImmediatelyFast if not using shaders
  • Issue#4R3DZ00M2026-03-09 23:39
    [Compat]: Scope Zoom incompatible with All Shaders
  • Issue comment#2pointblankmoddev2026-03-07 19:40
    [Bug]: Снайперки не работают на дистанции
  • Issue#3TheScepticBlock2026-03-06 05:10
    [Bug]: Glowing parts appear pitch black without shaders
  • Issue#3TheScepticBlock2026-03-06 05:10
    [Bug]: Glowing parts appear pitch black without shaders
  • Issue#2hadete222026-03-01 18:50
    [Bug]: Снайперки не работают на дистанции

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.