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viddie/ConsistencyTrackerMod

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A mod to track your progress while grinding goldens in Celeste! GameBanana page: https://gamebanana.com/mods/358978

active 2023-08-152026-06-06 (UTC)

Partial coverage20,538 / 26,294 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
131
Pushes
33
Pull requests
8
Issues
24
Stars
8
Forks
6

Activity over time

Daily event counts in the loaded window

Line chart, 1027 days from 2023-08-15 to 2026-06-06. Pushes: 33 total, peak 4 in a day. Pull requests: 8 total, peak 2 in a day. Issues: 24 total, peak 5 in a day. Comments: 23 total, peak 5 in a day. Stars: 8 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
viddie7433315
ZTL-UwU6006
Daggerfall-is-the-best-TES-game3021
gooseman12020
PenguinCaptain2010
whatsGravity1001
IcingxWorld1000
SUP3RN0VA11000
Kongtiao5521010

Recent activity

Latest issues, pull requests and releases

  • Pull request#132Kongtiao5522026-02-10 03:42
  • Releasegithub-actions[bot]2026-01-18 13:51
    2.10.0
  • Releasegithub-actions[bot]2025-10-17 10:34
    2.9.8
  • Releasegithub-actions[bot]2025-09-12 22:59
    2.9.7
  • Issue#114viddie2025-08-17 11:45
    Deaths graph includes transition room deaths in run count
  • Issue comment#129Daggerfall-is-the-best-TES-game2025-08-04 20:32
    Fix percentile calculation
  • Issue comment#129viddie2025-08-03 10:59
    Fix percentile calculation
  • Pull request#129Daggerfall-is-the-best-TES-game2025-07-28 00:35
  • Issue#128SUP3RN0VA12025-06-11 23:17
    Can't access debug map
  • Releasegithub-actions[bot]2025-05-17 14:15
    2.9.3
  • Releasegithub-actions[bot]2025-04-05 10:34
    2.8.1
  • Pull request#125gooseman12024-10-23 19:39
  • Issue comment#121whatsGravity2024-10-20 17:42
    Added support for multiple pace ping webhooks
  • Issue#123IcingxWorld2024-09-13 05:12
    Gameplay room with the SAME entrance and exit CANNOT have a successful attempt
  • Releasegithub-actions[bot]2024-09-08 14:07
    2.7.10
  • Pull request#122viddie2024-09-08 14:02
  • Pull request#122gooseman12024-09-08 01:42
  • Releasegithub-actions[bot]2024-08-25 13:40
    2.7.9
  • Releasegithub-actions[bot]2024-08-25 13:03
    2.7.8
  • Issue#114viddie2024-01-11 00:22
    Deaths graph includes transition room deaths in run count
  • Issue#113viddie2024-01-09 21:29
    Make PB ping setting per-map
  • Issue#111viddie2024-01-05 19:45
    Package Konva library into CCT
  • Issue#109viddie2024-01-02 23:45
    Celeste Wrapped
  • Issue#108viddie2024-01-01 22:11
    Low Deaths: Main Split / Sub Split thingy
  • Releasegithub-actions[bot]2023-12-29 12:06
    2.5.6

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.