A mod to track your progress while grinding goldens in Celeste! GameBanana page: https://gamebanana.com/mods/358978
active 2023-08-15 → 2026-06-06 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 1027 days from 2023-08-15 to 2026-06-06. Pushes: 33 total, peak 4 in a day. Pull requests: 8 total, peak 2 in a day. Issues: 24 total, peak 5 in a day. Comments: 23 total, peak 5 in a day. Stars: 8 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| viddie | 74 | 33 | 3 | 15 |
| ZTL-UwU | 6 | 0 | 0 | 6 |
| Daggerfall-is-the-best-TES-game | 3 | 0 | 2 | 1 |
| gooseman1 | 2 | 0 | 2 | 0 |
| PenguinCaptain | 2 | 0 | 1 | 0 |
| whatsGravity | 1 | 0 | 0 | 1 |
| IcingxWorld | 1 | 0 | 0 | 0 |
| SUP3RN0VA1 | 1 | 0 | 0 | 0 |
| Kongtiao552 | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Pull request#132Kongtiao5522026-02-10 03:42
- Releasegithub-actions[bot]2026-01-18 13:512.10.0
- Releasegithub-actions[bot]2025-10-17 10:342.9.8
- Releasegithub-actions[bot]2025-09-12 22:592.9.7
- Issue#114viddie2025-08-17 11:45Deaths graph includes transition room deaths in run count
- Issue comment#129Daggerfall-is-the-best-TES-game2025-08-04 20:32Fix percentile calculation
- Issue comment#129viddie2025-08-03 10:59Fix percentile calculation
- Pull request#129Daggerfall-is-the-best-TES-game2025-07-28 00:35
- Issue#128SUP3RN0VA12025-06-11 23:17Can't access debug map
- Releasegithub-actions[bot]2025-05-17 14:152.9.3
- Releasegithub-actions[bot]2025-04-05 10:342.8.1
- Pull request#125gooseman12024-10-23 19:39
- Issue comment#121whatsGravity2024-10-20 17:42Added support for multiple pace ping webhooks
- Issue#123IcingxWorld2024-09-13 05:12Gameplay room with the SAME entrance and exit CANNOT have a successful attempt
- Releasegithub-actions[bot]2024-09-08 14:072.7.10
- Pull request#122viddie2024-09-08 14:02
- Pull request#122gooseman12024-09-08 01:42
- Releasegithub-actions[bot]2024-08-25 13:402.7.9
- Releasegithub-actions[bot]2024-08-25 13:032.7.8
- Issue#114viddie2024-01-11 00:22Deaths graph includes transition room deaths in run count
- Issue#113viddie2024-01-09 21:29Make PB ping setting per-map
- Issue#111viddie2024-01-05 19:45Package Konva library into CCT
- Issue#109viddie2024-01-02 23:45Celeste Wrapped
- Issue#108viddie2024-01-01 22:11Low Deaths: Main Split / Sub Split thingy
- Releasegithub-actions[bot]2023-12-29 12:062.5.6
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 8 stars here means stars gained during the window, not the repo's star count.