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vijit101/UnityMechanicsFramework

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This repository is created to house Different plug and play game mechanics like dash , mono singleton generic , Utils script and Drag drop etc. These are the mechanics that many games use & does not make sense to always be created from scratch hence a central repo for all the mechanics .

active 2026-03-02 → 2026-05-18 (UTC)

Complete coverage27,868 / 27,868 hourly files (100%) · 2 absent upstream2023-08-15 → 2026-10-19 (UTC)
Events
54
Pushes
15
Pull requests
8
Issues
17
Stars
2
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 78 days from 2026-03-02 to 2026-05-18. Pushes: 15 total, peak 4 in a day. Pull requests: 8 total, peak 4 in a day. Issues: 17 total, peak 13 in a day. Comments: 8 total, peak 2 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
vijit101341502
Jash26064013
abhinav269663021
KKartikay-271010
mahak-juriani1010
Bug-Finderr1001
shivam12341001010
Adityajaiswal031010
kauxp1010
mayank13651001

Recent activity

Latest issues, pull requests and releases

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.