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vijit101/UnityMechanicsFramework

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This repository is created to house Different plug and play game mechanics like dash , mono singleton generic , Utils script and Drag drop etc. These are the mechanics that many games use & does not make sense to always be created from scratch hence a central repo for all the mechanics .

active 2026-03-022026-05-18 (UTC)

Complete coverage26,741 / 26,741 hourly files (100%) · 2 absent upstream2023-08-152026-09-02 (UTC)
Events
54
Pushes
15
Pull requests
8
Issues
17
Stars
2
Forks
4

Activity over time

Daily event counts in the loaded window

Line chart, 78 days from 2026-03-02 to 2026-05-18. Pushes: 15 total, peak 4 in a day. Pull requests: 8 total, peak 4 in a day. Issues: 17 total, peak 13 in a day. Comments: 8 total, peak 2 in a day. Stars: 2 total, peak 1 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
vijit101341502
Jash26064013
abhinav269663021
kauxp1010
mahak-juriani1010
Bug-Finderr1001
mayank13651001
Adityajaiswal031010
shivam12341001010
KKartikay-271010

Recent activity

Latest issues, pull requests and releases

  • Issue comment#70Jash26062026-05-18 22:50
    [Mechanic] Add Save & Load System
  • Issue comment#70Jash26062026-04-28 21:33
    [Mechanic] Add Save & Load System
  • Issue#77vijit1012026-04-28 18:39
    Update Read me and Add the mechanic screen shake in the quick navigation
  • Issue comment#75vijit1012026-04-28 10:28
    [Mechanic] Add Base Inventory System
  • Issue comment#66mayank13652026-04-25 09:16
    [Mechanic] Implement Audio Manager
  • Issue comment#44vijit1012026-04-13 12:44
    [Mechanic] Modular Jump System
  • Issue comment#72abhinav269662026-04-12 18:41
    Add Modular Jump System with IPhysicsAdapter for 2D/3D support
  • Pull request#72abhinav269662026-04-12 18:38
  • Pull request#70Jash26062026-04-12 15:43
  • Pull request#69KKartikay-272026-04-12 15:35
  • Pull request#67mahak-juriani2026-04-12 05:58
  • Pull request#59Adityajaiswal032026-04-08 18:26
  • Pull request#58abhinav269662026-04-08 18:24
  • Pull request#51kauxp2026-04-08 16:52
  • Pull request#37shivam12341002026-04-06 13:31
  • Issue#22vijit1012026-03-22 07:35
    # [Mechanic] Implement Floating Damage Numbers
  • Issue#22vijit1012026-03-22 07:35
    # [Mechanic] Implement Floating Damage Numbers
  • Issue#19vijit1012026-03-22 07:35
    # [Mechanic] Implement Quest / Objective System
  • Issue#18vijit1012026-03-22 07:34
    # [Mechanic] Implement Respawn / Checkpoint System
  • Issue#18vijit1012026-03-22 07:34
    # [Mechanic] Implement Respawn / Checkpoint System
  • Issue#11vijit1012026-03-22 07:32
    # [Mechanic] Implement Audio Manager
  • Issue#10vijit1012026-03-22 07:31
    # [Mechanic] Implement Base Inventory System
  • Issue#10vijit1012026-03-22 07:31
    # [Mechanic] Implement Base Inventory System
  • Issue#10vijit1012026-03-22 07:31
    # [Mechanic] Implement Base Inventory System
  • Issue#4vijit1012026-03-22 07:29
    [Mechanic] Implement Dash System (2D / 3D)

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.