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Sporefront is a strategic game where players control fungi or insects on the Fungorium planet. Mycologists grow fungal networks and develop bodies, while Entomologists collect nutrients from spores. The goal is to evolve the most fungal bodies or gather the most nutrients. This repo contains the game's code and assets.

active 2025-03-152025-05-14 (UTC)

Complete coverage26,424 / 26,424 hourly files (100%) · 2 absent upstream2023-08-152026-08-19 (UTC)
Events
627
Pushes
130
Pull requests
48
Issues
59
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 61 days from 2025-03-15 to 2025-05-14. Pushes: 130 total, peak 28 in a day. Pull requests: 48 total, peak 18 in a day. Issues: 59 total, peak 26 in a day. Comments: 186 total, peak 27 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
coderabbitai[bot]25711162
UjhelyiPatrik12540149
duslaci055525142
Bandiesabme502842
HiddenShadow-exe36959
vincemano08352452
mondicsanna10440
Copilot6000
copilot-pull-request-reviewer[bot]3001

Recent activity

Latest issues, pull requests and releases

  • Pull request#81duslaci052025-05-14 09:19
  • Pull request#80Bandiesabme2025-05-14 08:29
  • Issue comment#80coderabbitai[bot]2025-05-14 08:24
    Feature/green ocean
  • Pull request#80duslaci052025-05-14 08:24
  • Issue#7UjhelyiPatrik2025-05-14 08:23
    Win Conditions & Game End
  • Issue#66UjhelyiPatrik2025-05-14 08:23
    Fungus thread despawn if fungusbody dies
  • Issue#17UjhelyiPatrik2025-05-14 08:22
    Implement Soundtrack for an Immersive Experience
  • Issue#67UjhelyiPatrik2025-05-14 08:22
    Fungusbudy spawning restriction if a player logs in
  • Issue#75UjhelyiPatrik2025-05-14 08:22
    Bug: Insect gets randomly stuck
  • Issue comment#79coderabbitai[bot]2025-05-13 22:31
    Ant colors
  • Pull request#79UjhelyiPatrik2025-05-13 22:31
  • Pull request#78duslaci052025-05-13 21:26
  • Issue comment#78coderabbitai[bot]2025-05-13 21:25
    removed tectontype Singlethreadedonly (commented out)
  • Pull request#78duslaci052025-05-13 21:25
  • Pull request#76duslaci052025-05-13 21:12
  • Pull request#77duslaci052025-05-13 20:58
  • Pull request#77duslaci052025-05-13 20:53
  • Issue comment#76coderabbitai[bot]2025-05-13 20:16
    Feature/fungal network color
  • Pull request#76UjhelyiPatrik2025-05-13 20:16
  • Issue#75duslaci052025-05-13 19:35
    Bug: Insect gets randomly stuck
  • Pull request#74Bandiesabme2025-05-13 19:31
  • Issue comment#74coderabbitai[bot]2025-05-13 19:05
    Feature/game end
  • Pull request#74Bandiesabme2025-05-13 19:05
  • Pull request#73UjhelyiPatrik2025-05-13 17:15
  • Issue comment#73coderabbitai[bot]2025-05-13 16:59
    fix: fungus color

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.