C++20 Game Engine and WYSIWYG Editor.
active 2023-10-06 → 2024-12-15 (UTC)
Partial coverage20,513 / 26,269 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-15 → 2026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
256
Pushes
215
Pull requests
0
Issues
21
Stars
18
Forks
2
Activity over time
Daily event counts in the loaded window
Line chart, 437 days from 2023-10-06 to 2024-12-15. Pushes: 215 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 21 total, peak 14 in a day. Comments: 0 total, peak 0 in a day. Stars: 18 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
- Issue#17volcoma2024-12-10 23:00Add Editor Settings with debugger and external tools sections
- Issue#17volcoma2024-12-10 23:00Add Editor Settings with debugger and external tools sections
- Issue#13volcoma2024-12-10 07:11Add separate name and tag properties
- Issue#3volcoma2024-12-08 21:44Expose model component, materials etc.
- Issue#7volcoma2024-12-08 16:51Add support for retrieval of all asset types from scripting, not only prefabs
- Issue#12volcoma2024-12-08 10:51Add clear log options(on play, on recompile)
- Issue#11volcoma2024-12-07 21:01Expose SetParent, GetChildren etc.. api.
- Issue#12volcoma2024-12-07 21:00Add clear log options(on play, on recompile)
- Issue#8volcoma2024-12-07 15:52Disable save scene while playing
- Issue#6volcoma2024-12-07 15:46Add Play Shortcut
- Issue#4volcoma2024-12-07 15:02Add Raycast support.
- Issue#11volcoma2024-12-07 08:05[Scripting] Expose SetParent, GetChildren etc.. api.
- Issue#10volcoma2024-12-07 08:03Implement a visibility hierarchical property
- Issue#9volcoma2024-12-07 08:02[Physics] Add Collision Group and Collision Mask support.
- Issue#8volcoma2024-12-07 08:01Disable save scene while playing
- Issue#7volcoma2024-12-07 08:00[scripting] Add support for retrieval of all asset types from scripting, not only prefabs
- Issue#6volcoma2024-12-07 07:59Add Play Shortcut
- Issue#5volcoma2024-12-07 07:59Edit Prefab without manual instantiation
- Issue#4volcoma2024-12-07 07:56Physics Raycast in scripting anc c++
- Issue#3volcoma2024-12-07 07:56Expose model component, materials etc.
- Issue#2raojm2024-11-18 02:45can ace engine been compiled to wasm to support html5?
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 18 stars here means stars gained during the window, not the repo's star count.