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C++20 Game Engine and WYSIWYG Editor.

active 2023-10-062024-12-15 (UTC)

Partial coverage20,513 / 26,269 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-13 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
256
Pushes
215
Pull requests
0
Issues
21
Stars
18
Forks
2

Activity over time

Daily event counts in the loaded window

Line chart, 437 days from 2023-10-06 to 2024-12-15. Pushes: 215 total, peak 6 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 21 total, peak 14 in a day. Comments: 0 total, peak 0 in a day. Stars: 18 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
volcoma23521500
raojm1000

Recent activity

Latest issues, pull requests and releases

  • Issue#17volcoma2024-12-10 23:00
    Add Editor Settings with debugger and external tools sections
  • Issue#17volcoma2024-12-10 23:00
    Add Editor Settings with debugger and external tools sections
  • Issue#13volcoma2024-12-10 07:11
    Add separate name and tag properties
  • Issue#3volcoma2024-12-08 21:44
    Expose model component, materials etc.
  • Issue#7volcoma2024-12-08 16:51
    Add support for retrieval of all asset types from scripting, not only prefabs
  • Issue#12volcoma2024-12-08 10:51
    Add clear log options(on play, on recompile)
  • Issue#11volcoma2024-12-07 21:01
    Expose SetParent, GetChildren etc.. api.
  • Issue#12volcoma2024-12-07 21:00
    Add clear log options(on play, on recompile)
  • Issue#8volcoma2024-12-07 15:52
    Disable save scene while playing
  • Issue#6volcoma2024-12-07 15:46
    Add Play Shortcut
  • Issue#4volcoma2024-12-07 15:02
    Add Raycast support.
  • Issue#11volcoma2024-12-07 08:05
    [Scripting] Expose SetParent, GetChildren etc.. api.
  • Issue#10volcoma2024-12-07 08:03
    Implement a visibility hierarchical property
  • Issue#9volcoma2024-12-07 08:02
    [Physics] Add Collision Group and Collision Mask support.
  • Issue#8volcoma2024-12-07 08:01
    Disable save scene while playing
  • Issue#7volcoma2024-12-07 08:00
    [scripting] Add support for retrieval of all asset types from scripting, not only prefabs
  • Issue#6volcoma2024-12-07 07:59
    Add Play Shortcut
  • Issue#5volcoma2024-12-07 07:59
    Edit Prefab without manual instantiation
  • Issue#4volcoma2024-12-07 07:56
    Physics Raycast in scripting anc c++
  • Issue#3volcoma2024-12-07 07:56
    Expose model component, materials etc.
  • Issue#2raojm2024-11-18 02:45
    can ace engine been compiled to wasm to support html5?

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 18 stars here means stars gained during the window, not the repo's star count.