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A C++ 20 "game engine" built with SDL3 with wide platform support.

active 2025-03-012025-10-21 (UTC)

Partial coverage20,531 / 26,287 hourly files (78%) · 2 absent upstream · 5,753 failed, retryable2023-08-152026-08-14 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
304
Pushes
228
Pull requests
39
Issues
18
Stars
7
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 235 days from 2025-03-01 to 2025-10-21. Pushes: 228 total, peak 23 in a day. Pull requests: 39 total, peak 4 in a day. Issues: 18 total, peak 5 in a day. Comments: 2 total, peak 2 in a day. Stars: 7 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
vsaint1258200391
github-actions[bot]252500
Fowlmas1001

Recent activity

Latest issues, pull requests and releases

  • Pull request#54vsaint12025-10-21 04:59
  • Issue#50vsaint12025-10-03 22:58
    Create Components
  • Issue#49vsaint12025-10-03 22:58
    Create Scene manager
  • Issue#47vsaint12025-10-03 22:58
    Implement Engine CORE features
  • Issue#44vsaint12025-10-02 00:47
    fix: assimp models loading (Android)
  • Issue#26vsaint12025-09-23 06:22
    Fix: Shader per Object
  • Issue#30vsaint12025-09-23 06:15
    Finish the metal rendering backend
  • Pull request#1vsaint12025-09-22 23:51
  • Pull request#42vsaint12025-09-21 14:33
  • Pull request#41vsaint12025-09-18 02:08
  • Pull request#41vsaint12025-09-18 02:03
  • Pull request#40vsaint12025-09-18 01:54
  • Pull request#40vsaint12025-09-17 22:36
  • Pull request#39vsaint12025-09-15 23:57
  • Issue#38vsaint12025-09-14 00:32
    Build system Cmake
  • Pull request#37vsaint12025-09-05 16:29
  • Pull request#37vsaint12025-09-05 16:29
  • Pull request#36vsaint12025-09-04 03:36
  • Pull request#36vsaint12025-09-04 03:31
  • Pull request#35vsaint12025-09-02 16:52
  • Issue#33vsaint12025-09-02 15:51
    Document the code (doxygen)
  • Pull request#32vsaint12025-08-31 05:30
  • Pull request#32vsaint12025-08-31 05:29
  • Pull request#31vsaint12025-08-29 04:38
  • Pull request#31vsaint12025-08-29 02:04

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 7 stars here means stars gained during the window, not the repo's star count.