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active 2024-10-192024-11-27 (UTC)

Complete coverage26,511 / 26,511 hourly files (100%) · 2 absent upstream2023-08-152026-08-23 (UTC)
Events
36
Pushes
13
Pull requests
0
Issues
13
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 40 days from 2024-10-19 to 2024-11-27. Pushes: 13 total, peak 4 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 13 total, peak 13 in a day. Comments: 4 total, peak 4 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
junyunliusu24704
Fancy-Tsang4400
wei-1772200

Recent activity

Latest issues, pull requests and releases

  • Issue comment#10junyunliusu2024-10-25 05:35
    需求规格说明书
  • Issue#13junyunliusu2024-10-25 05:34
    剧情设计
  • Issue#12junyunliusu2024-10-25 05:34
    地图设计
  • Issue#11junyunliusu2024-10-25 05:34
    数值设计
  • Issue comment#10junyunliusu2024-10-25 05:33
    需求规格说明书
  • Issue#10junyunliusu2024-10-25 05:32
    需求规格说明书
  • Issue#9junyunliusu2024-10-25 05:31
    团队项目Alpha任务分配计划
  • Issue#8junyunliusu2024-10-25 05:31
    测试计划
  • Issue#7junyunliusu2024-10-25 05:31
    架构设计,WBS, 团队成员估计各自任务所需时间
  • Issue#6junyunliusu2024-10-25 05:31
    原型改进
  • Issue#5junyunliusu2024-10-25 05:30
    确定开发工具,配置安装环境
  • Issue#4junyunliusu2024-10-25 05:29
    决定游戏偏向,队员分工,确定游戏开发语言
  • Issue comment#3junyunliusu2024-10-25 03:34
    素材的获取?
  • Issue#3junyunliusu2024-10-25 03:33
    素材的获取?
  • Issue#2junyunliusu2024-10-25 03:31
    采用什么来进行游戏开发?
  • Issue comment#1junyunliusu2024-10-25 03:30
    游戏设定
  • Issue#1junyunliusu2024-10-25 03:25
    游戏设定

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.