An easy to use module for playing & pre-loading animations in roblox.
active 2023-08-31 → 2026-02-23 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 908 days from 2023-08-31 to 2026-02-23. Pushes: 124 total, peak 18 in a day. Pull requests: 10 total, peak 4 in a day. Issues: 157 total, peak 15 in a day. Comments: 10 total, peak 2 in a day. Stars: 20 total, peak 2 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| wrello | 296 | 124 | 8 | 9 |
| royce-mathew | 3 | 0 | 0 | 1 |
| Vikmanou | 1 | 0 | 1 | 0 |
| kineticwallet | 1 | 0 | 1 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#83wrello2026-02-22 04:44Remove deprecated `Animations.DepsFolderPath` in future
- Issue#88wrello2026-01-15 07:49Update animated objects to allow for simple method of attaching the motor6d between the character and any object, nothing more
- Issue#88wrello2026-01-15 07:49Update animated objects to allow for simple method of attaching the motor6d between the character and any object, nothing more
- Issue#88wrello2026-01-15 07:49Update animated objects to allow for simple method of attaching the motor6d between the character and any object, nothing more
- Issue#87wrello2026-01-13 18:04Better documentation for why there are :Rig vs non methods on client
- Issue#87wrello2026-01-13 18:04Better documentation for why there are :Rig vs non methods on client
- Issue#87wrello2026-01-13 18:04Better documentation for why there are :Rig vs non methods on client
- Issue#86wrello2026-01-12 07:31Outdated documentation
- Issue#86wrello2026-01-12 07:31Outdated documentation
- Issue#86wrello2026-01-12 07:31Outdated documentation
- Issue#85wrello2026-01-12 03:18If deps folder has been moved, module paths need to change inside of deps modules automatically
- Issue#85wrello2026-01-12 03:18If deps folder has been moved, module paths need to change inside of deps modules automatically
- Issue#84wrello2026-01-11 00:21Add documentation targeting wally users for animated objects + animation profiles setup
- Issue#84wrello2026-01-11 00:21Add documentation targeting wally users for animated objects + animation profiles setup
- Releasewrello2026-01-09 18:39v2.6.0
- Issue#79wrello2026-01-09 17:54DepsFolderPath should be an instance, not a path
- Issue#83wrello2026-01-09 17:53Remove deprecated `Animations.DepsFolderPath` in future
- Issue#81wrello2025-09-13 16:34Error when trying to auto detach animated object when rig has been destroyed
- Issue#77wrello2025-08-11 04:36Forcing `Enum.HumanoidStateType.Landed` causing unintended behavior
- Pull request#78wrello2025-08-11 04:36
- Issue comment#78royce-mathew2025-08-10 23:0577 forcing enumhumanoidstatetypelanded causing unintended behavior
- Issue#77royce-mathew2025-08-07 10:20Forcing `Enum.HumanoidStateType.Landed` causing unintended behavior
- Releasewrello2025-07-09 22:07v2.5.0
- Issue comment#76wrello2025-07-07 05:14Speed up initialization
- Issue comment#75wrello2025-07-07 05:02No Official Documentation regarding Animation Profiles
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 20 stars here means stars gained during the window, not the repo's star count.