active 2026-01-10 → 2026-01-18 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 9 days from 2026-01-10 to 2026-01-18. Pushes: 9 total, peak 3 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 18 total, peak 8 in a day. Comments: 0 total, peak 0 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| wrongserenity | 25 | 7 | 0 | 0 |
| rewqqx | 2 | 2 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#15wrongserenity2026-01-18 19:03Накидать криповый цирковой концепт-трек
- Issue#17wrongserenity2026-01-18 19:03Анимация перемещения персонажа + idle
- Issue#16wrongserenity2026-01-14 19:31Нарисовать ui концепт
- Issue#15wrongserenity2026-01-14 19:30Накидать криповый цирковой концепт-трек
- Issue#3wrongserenity2026-01-14 19:27Поискать рефы для визуала игры по описанному дизайну
- Issue#2wrongserenity2026-01-14 19:18Проверить работу FMOD с Godot
- Issue#6wrongserenity2026-01-14 19:18Собрать дизайн концепт для игры
- Issue#7wrongserenity2026-01-14 19:18Добавить в репозиторий проект на Godot
- Issue#5wrongserenity2026-01-14 19:18Собрать ui меню паузы
- Issue#1wrongserenity2026-01-14 19:18Собрать тестовый web билд и запустить его на itch
- Issue#11wrongserenity2026-01-12 17:41Изучить как работают звуки в Godot
- Issue#11wrongserenity2026-01-12 17:41Изучить как работают звуки в Godot
- Issue#10wrongserenity2026-01-12 17:35Подготовить список ассетов и звуков необходимых для игры
- Issue#10wrongserenity2026-01-12 17:35Подготовить список ассетов и звуков необходимых для игры
- Issue#9wrongserenity2026-01-12 17:34Проверить пайплайн работы vfx и спрайт-анимаций
- Issue#6wrongserenity2026-01-12 17:29Собрать дизайн концепт для игры
- Issue#5wrongserenity2026-01-12 17:28Собрать ui меню паузы
- Issue#4wrongserenity2026-01-12 17:27Оценить сложность реализации систем по дизайну
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.