Attempting to make a puzzle-esque game I used to play as a child. The idea is simple: you play on a 9x9 grid and start with five coloured balls. Every time you move one ball you get three more. If you have five or more balls in line then they will dissappear and your score will increase. You must try to get the highest score!
active 2024-03-01 → 2025-05-26 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 452 days from 2024-03-01 to 2025-05-26. Pushes: 0 total, peak 0 in a day. Pull requests: 4 total, peak 2 in a day. Issues: 0 total, peak 0 in a day. Comments: 7 total, peak 6 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
Recent activity
Latest issues, pull requests and releases
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.