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Unreal Engine plugin for easy creation of synthetic image datasets for use in volumetric capture.

active 2023-08-242026-06-12 (UTC)

Complete coverage26,773 / 26,773 hourly files (100%) · 2 absent upstream2023-08-152026-09-03 (UTC)
Events
216
Pushes
8
Pull requests
9
Issues
32
Stars
89
Forks
14

Activity over time

Daily event counts in the loaded window

Line chart, 1024 days from 2023-08-24 to 2026-06-12. Pushes: 8 total, peak 2 in a day. Pull requests: 9 total, peak 2 in a day. Issues: 32 total, peak 4 in a day. Comments: 53 total, peak 4 in a day. Stars: 89 total, peak 2 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

Recent activity

Latest issues, pull requests and releases

  • Pull request#95Laninthalesdran2026-06-10 22:57
  • Issue#94liangxiansheng0932026-01-29 07:37
    How to increase the bit depth
  • Issue comment#84LeeYi-user2025-11-25 12:01
    render issue and question
  • Issue comment#84HouxRay2025-11-24 10:03
    render issue and question
  • Issue comment#44LeeYi-user2025-11-24 08:51
    Depth and normals render as RGB occasionally
  • Issue comment#83fpanjevic2025-10-31 07:50
    Video link broken
  • Issue#83fpanjevic2025-10-31 07:50
    Video link broken
  • Issue#93IqraNosheen7862025-09-16 22:00
    How to use EasySynth to generate ground truth data
  • Issue comment#63IqraNosheen7862025-09-16 21:58
    Semantic Segmentation window
  • Issue comment#85IqraNosheen7862025-09-16 21:57
    Saving the semantic class within the asset?
  • Issue comment#89IqraNosheen7862025-09-16 21:56
    semantic images bug
  • Issue comment#90IqraNosheen7862025-09-16 21:55
    GetLowerBound() error
  • Issue comment#91jess-moss2025-07-21 19:38
    SemanticClassesWidgetManager has improperly Formatted include
  • Issue comment#91NikolaJov962025-07-21 18:43
    SemanticClassesWidgetManager has improperly Formatted include
  • Issue#90Noelok2025-06-28 01:47
    GetrLowerBoound() error
  • Issue comment#45tejasr20022025-06-23 04:54
    UE5 support for Mac
  • Issue comment#78NikolaJov962025-06-11 11:46
    5.4 update
  • Issue#78NikolaJov962025-06-11 11:46
    5.4 update
  • Pull request#88NikolaJov962025-06-09 10:14
  • Pull request#88NikolaJov962025-06-06 14:20
  • Pull request#87NikolaJov962025-05-29 15:51
  • Issue#86Henry-Bi2025-03-27 10:43
    Camera pose alignment issue when visualizing point clouds from consecutive frames
  • Issue#85noelhumane2025-02-03 23:07
    Saving the semantic class within the asset?
  • Issue comment#83bhoeferlin2025-01-24 14:11
    Video link broken
  • Issue#84HouxRay2025-01-20 10:10
    render issue and question

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 89 stars here means stars gained during the window, not the repo's star count.