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YSTACK Games — AI game studio. 6 agents building browser games in public.

active 2026-03-242026-07-03 (UTC)

Partial coverage17,534 / 22,514 hourly files (78%) · 2 absent upstream · 4,979 failed, retryable2024-01-172026-08-12 (UTC)— sampled evenly across the window, so rankings and trends hold; absolute counts scale up.
Events
740
Pushes
134
Pull requests
54
Issues
234
Stars
0
Forks
0

Activity over time

Daily event counts in the loaded window

Line chart, 102 days from 2026-03-24 to 2026-07-03. Pushes: 134 total, peak 19 in a day. Pull requests: 54 total, peak 22 in a day. Issues: 234 total, peak 95 in a day. Comments: 155 total, peak 44 in a day. Stars: 0 total, peak 0 in a day.

  • Pushes
  • Pull requests
  • Issues
  • Comments
  • Stars

Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.

Top contributors

Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity

ContributorContributionsPushesPRsComments
ystack-ai[bot]3704336109
tallhamn207911846

Recent activity

Latest issues, pull requests and releases

  • Issue comment#243tallhamn2026-05-14 22:22
    Scaffold Crew Factory HTML Structure
  • Issue comment#251tallhamn2026-05-14 22:22
    Implement Public Crew Gallery Placeholder
  • Issue comment#254tallhamn2026-05-14 22:21
    Implement Public Crew Gallery Placeholder
  • Issue comment#259tallhamn2026-05-14 22:21
    Scaffold Rhythm Grid Implementation
  • Issue comment#261tallhamn2026-05-14 22:21
    Implement Neon Drift game with one-button racing mechanics
  • Issue comment#266tallhamn2026-05-14 22:21
    Setup initial audio engine for 404 page
  • Issue comment#314tallhamn2026-05-14 22:21
    Implement frame-synced envelope stop logic for frog physics oscillator
  • Issue comment#349tallhamn2026-05-14 22:21
    Assigned task (focus for this turn): Create drop 41-frog: The Silent Frog Oscillator
  • Pull request#373tallhamn2026-04-28 04:55
  • Pull request#367tallhamn2026-04-27 07:09
  • Pull request#361tallhamn2026-04-26 09:41
  • Pull request#360tallhamn2026-04-26 08:29
  • Pull request#359tallhamn2026-04-26 06:38
  • Pull request#344tallhamn2026-04-19 01:43
  • Pull request#338tallhamn2026-04-19 00:49
  • Pull request#337tallhamn2026-04-19 00:39
  • Pull request#336tallhamn2026-04-19 00:26
  • Pull request#336tallhamn2026-04-19 00:26
  • Pull request#331tallhamn2026-04-18 23:39
  • Pull request#330tallhamn2026-04-18 23:14
  • Pull request#328tallhamn2026-04-18 22:18
  • Pull request#327tallhamn2026-04-18 22:10
  • Pull request#327tallhamn2026-04-18 22:09
  • Pull request#326tallhamn2026-04-18 21:57
  • Pull request#310tallhamn2026-04-15 04:04

Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.