Offical Implementation of SCAIL: Towards Studio-Grade Character Animation via In-Context Learning of 3D-Consistent Pose Representations
active 2025-12-11 → 2026-06-12 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 184 days from 2025-12-11 to 2026-06-12. Pushes: 31 total, peak 7 in a day. Pull requests: 0 total, peak 0 in a day. Issues: 27 total, peak 4 in a day. Comments: 28 total, peak 3 in a day. Stars: 351 total, peak 30 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| teal024 | 50 | 31 | 0 | 11 |
| fengjia-guo | 4 | 0 | 0 | 3 |
| rex-29 | 3 | 0 | 0 | 2 |
| gangxu822 | 3 | 0 | 0 | 0 |
| batman007herewego | 2 | 0 | 0 | 1 |
| zhu-ch | 2 | 0 | 0 | 1 |
| Ian990466 | 2 | 0 | 0 | 1 |
| Jingwei-Bao | 2 | 0 | 0 | 1 |
| momotajkdr1-lgtm | 1 | 0 | 0 | 0 |
| EXDEV-oss | 1 | 0 | 0 | 1 |
| TomiLikesToCode | 1 | 0 | 0 | 0 |
| andypotato | 1 | 0 | 0 | 1 |
| waitfor-night | 1 | 0 | 0 | 0 |
| gukush | 1 | 0 | 0 | 1 |
| ceasarXuu | 1 | 0 | 0 | 0 |
| zRzRzRzRzRzRzR | 1 | 1 | 0 | 0 |
| Xavs-dotcom | 1 | 0 | 0 | 0 |
| myzap | 1 | 0 | 0 | 0 |
| fabichak | 1 | 0 | 0 | 0 |
| ppc2017 | 1 | 0 | 0 | 1 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#34pushkarkumar-dev2026-05-29 15:49when will be released the official version?
- Issue comment#34EXDEV-oss2026-05-24 23:51when will be released the official version?
- Issue comment#30teal0242026-03-05 04:53I created a 3D rig for Scail pose.
- Issue comment#32teal0242026-03-05 04:52long video generation
- Issue#33fenglincong2026-03-04 07:43手指畸形
- Issue#31skytao1232026-03-04 03:26Camera Feature
- Issue#29Xavs-dotcom2026-02-17 20:19RAM Consumption is HUGE
- Issue comment#16andypotato2026-02-03 06:16Release date
- Issue#27momotajkdr1-lgtm2026-01-15 16:15Cuda OOM
- Issue comment#26gukush2026-01-10 22:26BUG: The size of tensor mismatch
- Issue comment#24reader-man2026-01-10 17:39Implement VR Try-on
- Issue comment#25rex-292026-01-09 09:15About SCAIL pose Location Drift
- Issue comment#26Jingwei-Bao2026-01-09 03:40BUG: The size of tensor mismatch
- Issue#26Jingwei-Bao2026-01-09 03:40BUG: The size of tensor mismatch
- Issue comment#24teal0242026-01-08 03:59Implement VR Try-on
- Issue comment#25rex-292026-01-07 06:38About SCAIL pose Location Drift
- Issue#25rex-292026-01-06 05:42About SCAIL pose Location Drift
- Issue#23fabichak2026-01-01 14:36Clarification on base WAN model
- Issue#22waitfor-night2025-12-30 12:46How can I set up model parallelism during inference?
- Issue comment#16ppc20172025-12-27 15:21Release date
- Issue#20fengjia-guo2025-12-26 02:27why do all my outputs look like crap ? can it only operate on a specific resolution ?
- Issue comment#20fengjia-guo2025-12-26 02:27why do all my outputs look like crap ? can it only operate on a specific resolution ?
- Issue#19teal0242025-12-26 02:05显存占用过高,推理速度慢
- Issue comment#20Ulf30002025-12-25 15:47why do all my outputs look like crap ? can it only operate on a specific resolution ?
- Issue comment#19fengjia-guo2025-12-23 11:17显存占用过高,推理速度慢
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 351 stars here means stars gained during the window, not the repo's star count.