A least concerns project showing how a .net project can create a godot window from code, create a camera and render a cube utilizing Godot's latest feature
active 2025-12-14 → 2026-07-04 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 203 days from 2025-12-14 to 2026-07-04. Pushes: 24 total, peak 22 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 1 total, peak 1 in a day. Comments: 18 total, peak 16 in a day. Stars: 2 total, peak 1 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| Copilot | 30 | 21 | 2 | 7 |
| zinnin | 14 | 3 | 0 | 11 |
| GeorgeS2019 | 1 | 0 | 0 | 0 |
Recent activity
Latest issues, pull requests and releases
- Issue#4GeorgeS20192026-07-04 00:44LibGodotSharp in WinForms, WPF, UWP, WinUI3
- Issue comment#3Copilot2025-12-15 00:12Implement GodotSharp example with correct libgodot API, multi-platform build support, .pck file configuration, Visual Studio integration, and automated WSL2 build scripts
- Issue comment#3zinnin2025-12-15 00:10Implement GodotSharp example with correct libgodot API, multi-platform build support, .pck file configuration, Visual Studio integration, and automated WSL2 build scripts
- Issue comment#3zinnin2025-12-14 23:51Implement GodotSharp example with correct libgodot API, multi-platform build support, .pck file configuration, Visual Studio integration, and automated WSL2 build scripts
- Issue comment#3zinnin2025-12-14 23:08Implement GodotSharp example with correct libgodot API, multi-platform build support, .pck file configuration, Visual Studio integration, and automated WSL2 build scripts
- Issue comment#3Copilot2025-12-14 20:35Implement GodotSharp example with correct libgodot API, multi-platform build support, .pck file configuration, Visual Studio integration, and automated WSL2 build scripts
- Issue comment#3Copilot2025-12-14 20:29Implement GodotSharp example with correct libgodot API, multi-platform build support, .pck file configuration, Visual Studio integration, and automated WSL2 build scripts
- Issue comment#3zinnin2025-12-14 20:16Implement GodotSharp example with correct libgodot API, multi-platform build support, .pck file configuration, and Visual Studio integration
- Issue comment#3zinnin2025-12-14 20:09Implement GodotSharp example with correct libgodot API, multi-platform build support, and .pck file configuration
- Issue comment#3Copilot2025-12-14 20:03Implement GodotSharp example with correct libgodot API, multi-platform build support, and .pck file configuration
- Issue comment#3zinnin2025-12-14 19:59Implement GodotSharp example with correct libgodot API and multi-platform build support
- Issue comment#3zinnin2025-12-14 19:44Implement GodotSharp example with correct libgodot API and multi-platform build support
- Issue comment#3Copilot2025-12-14 19:16Implement complete GodotSharp example with native window and multi-platform build support
- Issue comment#3Copilot2025-12-14 19:07Implement complete GodotSharp example with native window and multi-platform build support
- Issue comment#3zinnin2025-12-14 19:04Implement complete GodotSharp example with native window and multi-platform build support
- Issue comment#3zinnin2025-12-14 18:50Implement GodotSharpExample with actual GodotSharp assemblies
- Issue comment#2zinnin2025-12-14 17:53Fix build script DLL naming, implement C# bindings generation, and add C# builder tool
- Issue comment#2zinnin2025-12-14 17:42Fix build script DLL naming, implement C# bindings generation, and add C# builder tool
- Issue comment#2Copilot2025-12-14 17:19Fix build script DLL naming, implement C# bindings generation, and add C# builder tool
- Pull request#2Copilot2025-12-14 04:59
- Pull request#1Copilot2025-12-14 04:49
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 2 stars here means stars gained during the window, not the repo's star count.