A streamlined attempt at a game engine + editor (for fun) in C#
active 2024-07-27 → 2025-08-22 (UTC)
Activity over time
Daily event counts in the loaded window
Line chart, 392 days from 2024-07-27 to 2025-08-22. Pushes: 31 total, peak 7 in a day. Pull requests: 2 total, peak 2 in a day. Issues: 12 total, peak 4 in a day. Comments: 10 total, peak 2 in a day. Stars: 0 total, peak 0 in a day.
- Pushes
- Pull requests
- Issues
- Comments
- Stars
Stars, PRs, issues and forks are under-captured in the later part of this window. GH Archive progressively stopped capturing non-push events during 2026 — −95% or worse by the end of the window. Every series here except Pushes fades for that reason, so a decline above reflects the archive, not this repository. Pushes stay reliable throughout, so read them, and the contributor counts derived from them, as the real signal. Data health has the measurements.
Top contributors
Pushes, PRs, issues, reviews and comments — stars and forks excluded, so this is contribution rather than popularity
| Contributor | Contributions | Pushes | PRs | Comments |
|---|---|---|---|---|
| EpicNicks | 55 | 31 | 2 | 10 |
Recent activity
Latest issues, pull requests and releases
- Issue comment#10EpicNicks2025-08-21 07:03Asset Loading
- Issue#10EpicNicks2025-08-21 07:03Asset Loading
- Issue#10EpicNicks2025-08-18 07:28Asset Loading
- Issue#9EpicNicks2024-08-17 17:13Generic Sprite and Keyframe animation handling
- Issue comment#5EpicNicks2024-08-09 20:53Editable GameObject references in Inspector
- Issue#5EpicNicks2024-08-09 20:53Editable GameObject references in Inspector
- Pull request#8EpicNicks2024-08-09 20:51
- Pull request#8EpicNicks2024-08-09 20:51
- Issue comment#5EpicNicks2024-08-04 01:33Editable GameObject references in Inspector
- Issue comment#5EpicNicks2024-08-03 01:02Editable GameObject references in Inspector
- Issue comment#6EpicNicks2024-08-02 18:44Build Script
- Issue#6EpicNicks2024-08-02 18:44Build Script
- Issue comment#7EpicNicks2024-08-02 17:17Update Moveable Template
- Issue#7EpicNicks2024-08-02 17:17Update Moveable Template
- Issue#7EpicNicks2024-08-02 15:54Update Moveable Template
- Issue#6EpicNicks2024-08-02 15:51Build Script
- Issue comment#4EpicNicks2024-08-01 00:36Undo/Redo functionality
- Issue#4EpicNicks2024-08-01 00:36Undo/Redo functionality
- Issue#5EpicNicks2024-07-29 02:24Editable GameObject references in Inspector
- Issue#4EpicNicks2024-07-29 02:19Undo/Redo functionality
- Issue comment#3EpicNicks2024-07-28 15:04Editor - Transform Gizmos for Positionable GameObjects in Scene
- Issue#3EpicNicks2024-07-28 15:04Editor - Transform Gizmos for Positionable GameObjects in Scene
- Issue comment#3EpicNicks2024-07-27 03:45Editor - Transform Gizmos for Positionable GameObjects in Scene
Totals cover only the window loaded into ClickHouse and count events, not GitHub's lifetime totals — 0 stars here means stars gained during the window, not the repo's star count.